Tuesday, August 24, 2010

W.I.P. girl head

This last image was rendered in 3ds max (edited in photoshop).
Need to finish it's texture. maybe i'll use it to learn to play with Z4's Lightbox.
By the way... this is old work. And the material used in the textured versions is the Realistic Skin (quad shader) from This Material Pack by KrakenCMT. It's the closest to SSS we could get inside Zbrush before Z4, so thanks to Christopher Tackett for this and all the other great materials he has kindly shared with the zbrush community.


Thursday, August 12, 2010

Head Sketch

Zbrush 4.0 has finally been released!!! I haven't tried it yet but am completely blown away by beta tester's images and the new features videos. These are great times to be a digital artist or enthusiast.
I still have a few "old" works to post, but hopefully there will be some fresh Zbrush 4 experiments from me.

About this one... I liked his earlier stage expression best, but to be honest, I lost interest some time after retopologize him (as I usually do), so he ended up being one more bald, serious, almost simetrical contemplating old man.

Sunday, August 1, 2010

Napoleon (from reference)

This one is based on a sculpt I found on Andy Bergholtz's absculpture.com
Nice artist with some really cool stuff on his site. You should check it out.